AI Insights · Timothy · July 2024
Top 5 io Games in Turkey: Q2 2024 Performance
Discover the performance trends of the top 5 io games in Turkey for Q2 2024, including downloads, revenue, and active user statistics.
In Q2 2024, the top 5 io games in Turkey showcased diverse performance trends across downloads, revenue, and weekly active users. Here's a closer look at each of these games:
Snake Clash! from Supercent, Inc. saw a noticeable increase in revenue, peaking at $380 in the week of June 17. Downloads fluctuated, reaching a high of 108K in the same week. Weekly active users also showed a strong upward trend, starting at 202K in early April and rising to 405K by the end of June.
Snake.io - Fun Online Snake by Kooapps experienced variable revenue, with a peak of $198 in mid-June. Downloads showed a similar pattern, peaking at 126K in early April and maintaining steady numbers throughout the quarter. Weekly active users started at 579K and reached a high of 724K in the second week of April, ending the quarter at around 600K.
Hole.io, published by Voodoo, had a steady revenue stream with minor fluctuations, peaking at $187 in late April. Downloads were highest in early April at 76K, with a consistent performance throughout the quarter. Weekly active users saw a decline in May, dropping to 168K, but recovered to 274K by the end of June.
Paper.io 2, another Voodoo title, exhibited a significant increase in revenue, reaching $307 in mid-June. Downloads showed impressive growth, peaking at 92K in the last week of June. Weekly active users followed a similar trend, starting at 89K and rising to 219K by the end of the quarter.
WormsZone.io - Hungry Snake from Azur Interactive Games Limited had a steady revenue performance, peaking at $316 in late May. Downloads saw gradual growth, with a peak of 42K in the final week of June. Weekly active users were consistent, starting at 309K in early April and reaching 300K by the end of June.
For more detailed insights and data, visit Sensor Tower.